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NPC Generator

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Advanced [show]


Jarana Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is slicked back into a classic pompadour. She has a dull look in her blue eyes.

Personality: Her tongue was cut out and she uses sign language. She can't help but pocket interesting objects she comes across

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Criminal record. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Jarana Silveraxe, Female Dwarf Aristocrat 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Gimûb Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a black coat. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Military, Slave. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Gimûb Huckabee, Male Half-Orc Barbarian 4
Medium (5'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)6 (-2) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Jeweler uniform. He is tall, broad shouldered and powerfully built. He wears his brown hair down. He has several tiny emerald earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Jeweler, Norman learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Flaws: Racist. Bonds: Job, Rich, Attractive, Debt. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Norman Tindall, Male Human Wizard 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)10 (+0) 8 (-1)16 (+3)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Bonds: Attractive, Job, Criminal record, Rich. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Patrick Casilltenirra, Male Half-Elf Expert 8
Medium (5'1") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Star rose quartz (80 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large red jacket. Her brown hair is wavy and long. Her half smiles and green eyes are beguiling and draw you in.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Slave, Religious. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Dell Fastfoot, Female Halfling Sorcerer 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his brown hair. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Dyer, Dondon learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. Recently the stress of being a Dyer has made it difficult for him to sleep.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Dondon Quickstep, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Medicine +1, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. White opal (400 gp). Eye agate (11 gp). Malachite (11 gp).


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly auburn, has prominent grey streaks. Her gray eyes peer out from beneath her small blue hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Sensitive, Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Wizard 6
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp.


Social Check DCs

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