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NPC Generator

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Advanced [show]


Silaqui Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has blonde hair. Her green eyes dart from person to person to random spaces in the air.

Personality: Silaqui speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Silaqui hails from a village terrorized by gnolls. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Silaqui began to lead the lost caravan. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her; and many gnolls want her driven away

Ideals: Entrepeneur, Impeccable. Bonds: Criminal record, Enemies. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Silaqui Ofandrus, Female Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His white hair is lengthy. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Arumawann Ironhide, Male Gnome Commoner 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)18 (+4) 9 (-1)8 (-1)
Skills Arcana +6, Deception +1
Senses Passive Perception 9
Languages Common, Gnome, Giant, Draconic, Infernal, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rimple Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His black hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Criminal record, Family. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Rimple Albaratie, Male Gnome Bard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 250 gp. Smoky quartz (40 gp).


Social Check DCs


John Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean yellow cloak covering his clean studded leather. His blonde hair is long and unkept. He has brown eyes and a yellow hat with a green feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Athletic, Justice, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

John Nailo, Male Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear grey tank tops with blue pants. He has a very tight haircut. His gray eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. His childhood dream was to be a Crown-heir, but he was a colossal failure. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Expand his business; and to be a crown-heir again

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 9000 cp.


Social Check DCs


Kyle Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his white hair in a flapper bob. He has amber eyes and a grey hat with a black feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, In love. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Kyle Kinsley, Male Human Druid 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Bethrynna Withrethin, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She sports auburn long hair. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Logical, Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Bethrynna Withrethin, Female Elf Aristocrat 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)10 (+0) 11 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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