Eloise Blakeley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports brown clothing, slightly heavier than average wear. She has styled her red hair well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She feeds upon the attention of others.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Justice. Bonds: Immigrant, Attractive, Religious. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 18 (+4) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Druidic, Aquan, Giant, Draconic
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
Possessions: 700 gp. Pink diamond (3000 gp). Aquamarine (400 gp). White pearl (90 gp). Blue quartz (7 gp).
Vondal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with broad hat. He wears a broad hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: The child of a Doctor, who enjoyed hunting, Vondal was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Ideals: Professionalism, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 5000 cp.
Bree Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears red leather gloves, a red jacket, and tight pants. Her blonde hair is thinning but still full. Her eyes are hazel.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Map Maker soon after.
Motivation: To be a Armorer again; and she is greedy
Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Job. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Alexandrite (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lucan Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is an epitome of beauty. His red hair is heavily combed to the right. His skin is flawless and his gray eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Lucan embodies much of what other species detest in the Half-Elves. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.
Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Attractive, Rich, Criminal record. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1100 sp.
Mary Jacobs, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly axes and sais. Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is a very good compulsive liar and kleptomaniac.
History: Born to a Bounty Hunter, her mother struggled to pay the bills. She moved out south to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp.
Sethrekar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. His right hand appears badly burned and disfigured. His copper crest is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
Possessions: 60000 cp. Blue star sapphire (900 gp). Pink pearl (70 gp). Lapis lazuli (9 gp). Star rose quartz (80 gp). Red-brown spinel (70 gp). Golden yellow topaz (1400 gp). Freshwater pearl (9 gp).
Donella Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She usually wears her tan robe and has her rapier always slung over her shoulder. She has done her best to style her white hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a necromancer, Donella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Donella was born on a far western mountains where she grew up under the tutelage of her father, an expert Sailor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Sailor
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. Amber (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!