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NPC Generator

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Advanced [show]


Ishmoz Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Ishmoz is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business.

Flaws: Ugly, Addict. Bonds: Job, Family, Rich. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Ishmoz Tatum, Male Half-Orc Monk 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with Stetson hat. His silver hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of dire rats once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, his parents were killed by a dire rats raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Ozyman Deephollow, Male Halfling Barbarian 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Paymon Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes, though not visible through his cowl, are black.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the east. His childhood dream was to be a Layabout, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Insane, Insomniac. Bonds: Immigrant, Job. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Paymon Benevolence, Male Tiefling Bard 17
Medium (6'7") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 107 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Medicine +7, Stealth +6
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644443

Possessions: 9000 gp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (700 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (2800 gp). Sapphire pendant on gold chain (2800 gp). Finely wrought small gold bracelet (100 gp). An abacus with copper, silver and gold markers (150 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate brass dragon egg (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Oppleby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue cloak. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He now owns his own business.

Motivation: To protect his home; and to clean up the streets

Ideals: Joker. Flaws: Mundane. Bonds: Job, Immigrant, Guardian. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Oppleby Dunben, Male Gnome Sorcerer 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 8000 sp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tippletoe Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears professional attire. Her hair, while still mostly chestnut, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tippletoe was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Justice. Bonds: Attractive, Job, Immigrant. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Tippletoe Wildwander, Female Gnome Cleric 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Giselle Wellington, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tight fitting grey shirt and pants. She has white hair. Her blue eyes dart from person to person.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Giselle grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Adventurer, Religious. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Giselle Wellington, Female Human Adept 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp.


Social Check DCs


Hugolina Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is wavy and long. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a font of random trivia from the lore and stories she has discovered

History: Hugolina lived on a farm with her father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Hugolina has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Attractive, Family. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Hugolina Winthrop, Female Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs

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