Vapula Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a black suit, white shirt, and violet tie. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture
Ideals: Opinionated, Justice, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: Rose (70 gp). Silver pearl (160 gp). Rhodochrosite (14 gp). Eye agate (14 gp). Malachite (14 gp).
Ûkshak Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black shirt with thin white vertical stripes and blue pants. His black hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ûkshak and his spouse have recently divorced.
Motivation: Many orcs want him driven away.
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Religious, Enemies. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
Olunt Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is singed and shortened. His brown eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of northern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and wishes to resurrect an old love
Flaws: Ugly. Bonds: Poor, In love, Immigrant, Nature. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Jasmine TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. Jasmine liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Nature. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Nala Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her clothes are grease stained in places. She keeps her black crest in a pixie cut. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is an amazing painter.
History: Gifted from a young age, Nala studied abroad. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +5
Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (900 gp).
Naeris Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are green.
Personality: Naeris wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Naeris was raised in a hard working conservative environment. A gifted student he started as a Fisher, but he got bored and became a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: He's attracted to the PC; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 340 gp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (300 gp).
Gomory Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a grey hat with a yellow feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments
History: He got into the Painter business at a young age. In his 14th year, his parents were killed by a drow raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Painter.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!