Duergath Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. He has a small bristly mustache and wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Money/treasure.
Ideals: Disciplined. Bonds: Attractive, Military, Rich, Job. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 19000 cp. Jasper (20 gp). Alexandrite (1200 gp). Iolite (20 gp). Violet garnet (1200 gp). 1 Minor magic item.
Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is portly but not overly obese. He has styled his red hair well, parting it to the right. His blue eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the west. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Halimath was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Military, Criminal record. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Arannis Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'11" and dresses in yellow turtlenecks beneath a brown coat with yellow slacks. His left hand appears badly burned and disfigured. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Mason mother left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Disease, Cynical. Bonds: Religious. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
Cumpen Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. Her skin is fair and her fingers are delicate and long. She has styled her chestnut hair well, parting it to the left. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.
History: Cumpen was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Stableman mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Addict, Disease. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 15
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Smoky quartz (20 gp). 1 Minor magic item.
Adelaide Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'3" northern woman, she wears a faded coat and loose pants complete with feathered hat. She has moderate length black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She acts crazy and hedonistic. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Sculptor, who enjoyed hunting, Adelaide was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. By chance she met her brother recently and the two have been together since.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Hedonist. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Mary Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and tends to wear a yellow poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. Her tied-back hair is brown. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was raised in a forest tribe. In her 15th year, her parents were killed by a gnolls raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls
Flaws: Insane. Bonds: Attractive, Enemies, Nature. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Urshar Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. She wears a colorful flower in her black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She enjoys reading and quiet.
History: She was born into a rich family. Her childhood dream was to be a Performer, but she was a colossal failure. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Optimist, Logical. Bonds: Rich, Attractive, Job. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 90 gp. 1 Simple lock.
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