Rieta Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears skinny pants and wears a green and black robe with the hood down, and is pretty ugly. Her chestnut hair is braided into rings. This gold eyed westerner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rieta is combative with any and all who dare try her patience in the slightest.
History: Born to a Shoemaker, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rieta took refuge in the ruined castle and found the beat up spear and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Baradad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He keeps his long red crest kept up in a rat tail. His gold eyes peer out from beneath his feathered green hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and seeks redemption
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Malachite (8 gp). Eye agate (8 gp). Black star sapphire (800 gp). Blue star sapphire (800 gp). Iolite (60 gp). Silver pearl (60 gp). Rhodochrosite (8 gp). Sard (60 gp). Rose (60 gp). Chrysoberyl (60 gp). Fiery yellow corundum (800 gp). Freshwater pearl (8 gp). Malachite (8 gp). Zircon (60 gp). Jasper (60 gp). Rhodochrosite (8 gp). 1 Medium magic item.
Halander Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world.
Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp.
Hunter Shipley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast desert. His mother had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Nature. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1400 gp. An abacus with copper, silver and gold markers (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. She has a very tight haircut. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Creega grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 100 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1100 pp. Alexandrite (1000 gp). Iolite (60 gp). Golden yellow topaz (1000 gp). Emerald (900 gp). Fire opal (900 gp). 1 Medium magic item.
Nella Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she typically wears black cloth garments or leather armor. She keeps her blonde hair in a flapper bob. Her eyes are gray and beady.
Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.
History: She was born in the south. Her father was a soldier and died while she was still young. Nella was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Brewer, and she later adopted a second son.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent father
Flaws: Ugly, Addict. Bonds: Military, Immigrant, Family. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Freshwater pearl (11 gp). Moonstone (60 gp). Black pearl (500 gp). Silver pearl (120 gp).
Godfrey Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He is greedy; and money/treasure
Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 27 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 25000 sp. Emerald (1300 gp). Blue quartz (12 gp).
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