Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now mingles about in high society.
Motivation: He has passion for adventuring and risk.
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 700 gp.
Leaf Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears brown cloth garments or leather armor. Her fur is greying and her face has many wrinkles. Her blue eyes lackadaisically let the world flow into them.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She plays an instrument quite well.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When Leaf reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Immigrant, Military. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp. 4 Tanglefoot bags.
Dell Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Dell will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Dell was born with her mother's beautiful face. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic, Extrovert. Flaws: Insane. Bonds: Attractive. Occupation: Barber
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp. Coral (50 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Redfield, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears bulky grey painted plate armor, marred by teas. Her hair, while still mostly red, has prominent grey streaks. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Military, Rich. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Helgret Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Cleric school at a young age so that she could practice her divine talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Gifted, Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Giselle Spaulding, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her silver hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born a particularly ugly child, much to the horror of her parents. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. During her travels, Giselle and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Giselle discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Giselle fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Regain custody of her son; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Ugly, Disease. Bonds: Family, Adventurer, Debt. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp.
Zanna Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tan vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her tan boots flare out at the collars. She sports brown long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Animal Trainer, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Family, Slave. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!