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Advanced [show]


Dagger Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a brown and yellow robe with the hood down. Her fur is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Overbrimming with self-confidence, Dagger isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.

Motivation: She feels kind of lost in life; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Insane, Depressed. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Dagger Peak, Female Tabaxi Wizard 7
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Duvamil Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman tends to wear a large tan jacket, and sports empty pouches on her belt. Her black hair is lengthy. She has a dull look in her hazel eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is skeptical of what others tell her and is slow to trust.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Military, Job. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Duvamil Fabblestabble, Female Gnome Expert 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)10 (+0) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gnarsh Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky black painted plate armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Cursed with a spirit at a very young age, Gnarsh has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and revenge

Flaws: Addict, Terse, Disease. Bonds: Religious, Enemies. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Gnarsh Oakley, Male Half-Orc Commoner 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)12 (+1) 13 (+1)3 (-4)
Skills Animal Handling +4, Deception -1
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Gorga Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She was raised in a plains tribe. She moved from fad to fad and when she turned 15 she discovered writing. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and someone believes her a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Gorga Nash, Female Half-Orc Paladin 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 pp.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Jeweler like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Boddynock Garrick, Male Gnome Wizard 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hûmgrat Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: Born to a Layabout, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has a crush on the local layabout

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hûmgrat Middleton, Male Half-Orc Wizard 13
Medium (5'11") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. Coral (130 gp). Sardonyx (80 gp). Citrine (80 gp). Deep green spinel (130 gp). Star rose quartz (80 gp). Banded agate (6 gp). 1 Minor magic item.


Social Check DCs


Bolhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her long silver hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Bolhild Bigtoe, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)18 (+4) 8 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Giant, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 500 sp.


Social Check DCs

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