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NPC Generator

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Advanced [show]


Rûg Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Rûg Van Es, Male Half-Orc Druid 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Nora Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white tunic with yellow highlights, and long blue pants that bunch up around her shoes. Her white hair is cut short. Her eyes, though not visible through her cowl, are green.

Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.

History: Born to a Blacksmith, her father struggled to pay the bills. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To be a Blacksmith again; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Nora Sunmeadow, Female Halfling Wizard 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Sekhmet Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in an above average manner. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her skin is flawless and her black eyes scan people very quickly.

Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Priest and was forced into it by her family; and regain custody of her son

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Family. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Sekhmet Respect, Female Tiefling Aristocrat 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Medrash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He wears his copper crest down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Bowyer business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Guardian. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Medrash Fharngnarthnost, Male Dragonborn Wizard 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 9 (-1)8 (-1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 290 gp.


Social Check DCs


Norman Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His chestnut hair is thinning but still full. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Norman Kirby, Male Human Wizard 10
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Deception +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her long beige fur is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Energy wise she seems alert and responsive.

History: Harvest was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Harvest Of Wine, Female Tabaxi Commoner 6
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 5000 sp. Malachite (13 gp). Amethyst (150 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Payton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Bertram Payton, Male Human Commoner 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +5

Possessions: 50 gp.


Social Check DCs

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