Habor Fright, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.
Personality: Habor is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.
Motivation: He loathes his own lifestyle; and a strong sense of loyalty to elven people
Flaws: Ugly, Depressed, Forgetful, Racist. Bonds: Religious. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Thoradin Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered grey stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 9 years.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Persistence. Bonds: Attractive, Job, Rich. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1000 gp. A silver and pearl hairclip (50 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jasmine TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with feathered hat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her blue eyes are passionate and lively.
Personality: Jasmine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Attractive, Criminal record. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp.
Artin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Servant. She is portly but not overly obese. She wears a wide-brimmed hat to cover her moderate length blonde hair. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Servant.
Motivation: She wants revenge against gnolls; and expand her business
Ideals: Gifted. Flaws: Shy. Bonds: Job, Military, Enemies. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
Hupe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a red costume with the symbols of death on his torso. His white hair is thinning but still full. He has violet eyes and a red hat with a tan feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions.
Ideals: Justice, Optimist. Bonds: In love, Religious, Slave. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Ghûra Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He keeps his long silver hair kept up in a rat tail. His eyes are hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Ghûra grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Flaws: Selfish, Antagonistic, Depressed. Bonds: Poor, Adventurer, Debt. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a brown vest and prefers red and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy cinnamon fur. She wears a mask on her face.
Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south her family was never financially stable. A few years later when the north was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to get laid.
Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 14 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!