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NPC Generator

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Advanced [show]


Virra Beren, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs, and is pretty ugly. Her hair is brown and curly. Her face is scarred and worn.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Virra studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her writing dream.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Virra Beren, Female Gnome Bard 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 200 gp. 4 Alchemist’s fire. 4 Alchemist’s fire. 2 Holy water.


Social Check DCs


Adelaide Reed, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is bristling with hidden weapons, mostly glaives and flails. Her hair is greying and her face has many wrinkles. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a criminal king-pin and mafia family Through the years after Adelaide was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Adelaide's father didn't care for her much, and the feeling was mutual. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Adelaide Reed, Female Human Paladin 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Richard Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a yellow poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Logical. Flaws: Ugly, Insane, Insomniac. Bonds: Adventurer. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Richard Floshem, Male Half-Elf Ranger 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Kallista Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She wears a well pressed and immaculate suit (or dress). Her brown hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a brothel owner, Kallista was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her absent mother; and sabotage a competitor

Ideals: Fighting. Flaws: Insane. Bonds: Job, Mentor, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Kallista Lithe, Female Tiefling Sorcerer 5
Medium (6'4") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Cloak Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length cinnamon fur. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Cloak was born with his mother's beautiful face. His druidic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Slave, Attractive, Military, Family. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Cloak Of Dragons, Male Tabaxi Expert 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)16 (+3) 12 (+1)11 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Tim Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries a battered flail and tarnished crossbow as well. He wears his hair in dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Bonds: Nature, Military, Adventurer. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Tim Dumph, Male Human Monk 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Susannah Everly, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is golden. Her green eyes peer out from beneath her wide-brimmed brown hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 4 years old her parents immigrated from the north. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Susannah Everly, Female Human Aristocrat 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 11 (+0)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 3000 gp. Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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