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NPC Generator

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Advanced [show]


Eleanor Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears baggy violet pantaloons and a tan scarf. She has dyed her greying black hair a little too much giving a sharp black color. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the north.

Ideals: Gifted, Fighting, Opinionated, Entrepeneur. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Eleanor Hanali, Female Half-Elf Druid 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 240 gp.


Social Check DCs


Portia Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fancy red dress. She wears her hair in dreadlocks. Her green eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.

History: She comes from a rich eastern family. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has dedicated herself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Portia Kettlewhistle, Female Halfling Bard 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and grey robe with the hood down. He is portly but not overly obese. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His hazel unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Disease, Secretive, Insane. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Olunt Gorunn, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 65 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 200 pp. Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (100 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver chalice with lapis lazuli gems (70 gp). A delicate silver chain set with a tourmaline (100 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Tordrid Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is golden and curly. She has gray eyes.

Personality: She is irascible and easily irritated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born several months after her father was called into army service. In her 17th year, her parents were killed by a giants raid, leaving Tordrid alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and she wants revenge against giants

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Military, Enemies. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Tordrid Steelfist, Female Dwarf Rogue 5
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ovak Wilberforce, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in a clean white cloak covering her clean studded leather. Her black hair is cut short. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Ovak isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. The war was a terrible time for her, and Ovak does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the east to a Spice Merchant, Ovak learned a great deal about her father's area of expertise. When Ovak reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and she feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Ovak Wilberforce, Female Half-Orc Expert 3
Medium (5'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His white hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist, Joker, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Cory Hartford, Male Human Expert 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Jet (70 gp).


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He keeps his yellow fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He was born in a small plains village. Leaf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a ploughman again

Ideals: Persistence, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Leaf Moon, Male Tabaxi Expert 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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