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Advanced [show]


Althaea Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. Her white hair is thinning but still full. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a white middle class family as the only child. Through the years after Althaea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Althaea's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Antagonistic, Mundane. Bonds: Attractive, Military. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Althaea Gracey, Female Half-Elf Expert 15
Medium (5'9") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 77 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 17 (+3)15 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome, Undercommon, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7

Possessions: 7000 gp. Rhodochrosite (8 gp). Deep blue spinel (1400 gp). Malachite (8 gp). Chalcedony (60 gp). Red-brown spinel (80 gp). Rock crystal (60 gp). Blue sapphire (1600 gp). Freshwater pearl (8 gp). Black pearl (1400 gp). Rhodochrosite (8 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). White pearl (80 gp). Black opal (1600 gp).


Social Check DCs


Kilia Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Adventurer again; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Job, Military. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kilia Fallack, Female Dwarf Adept 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 8000 sp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Quick Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is black, silky, and of moderate length. His yellow eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Quick was born the youngest of three triplets. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Family. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Quick Of Ebony, Male Tabaxi Wizard 4
Medium (6'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Efferil Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are amber and catlike.

Personality: This man loves singing and to teach people singing more than just about anything. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Efferil Aloro, Male Elf Commoner 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points -5 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +4, Religion +8
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic, Druidic, Halfling
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Sapphire pendant on gold chain (1600 gp).


Social Check DCs


Eridred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with tan and red striped suspenders. She wears various colorful collared shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long auburn hair is drawn into a two foot long braid. Her eyes are a pleasant violet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy, self-centered, vain, and jealous.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Immigrant, Debt. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Eridred Foamtankard, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 3 (-4)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Jocelyn Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. With a patchy red beard and wild red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of brigands once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Gifted, Athletic. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Jocelyn Klein, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Obsidian (16 gp). White opal (900 gp). 1 Minor magic item.


Social Check DCs


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He has wavy beige fur. He has several tiny opal earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sun took refuge in the large cave and found the beat up shield and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Sun Of Clay, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 70 gp.


Social Check DCs

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