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NPC Generator

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Advanced [show]


Theodoric Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. His chestnut hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Theodoric hails from a village terrorized by illithids. He was an apprentice working in his mother's forge. He became a Stableman soon after.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Theodoric Heiser, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ghesh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Ghesh is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Religious. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Ghesh Umbyrphrael, Male Dragonborn Warlock 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 120 gp.


Social Check DCs


Kothûg Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. He wears his brown hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kothûg was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Kothûg Sydney, Male Half-Orc Barbarian 4
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raam Bright, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blue and curly. His eyes are red and beady.

Personality: He dislikes all the random violence that takes place in the east. He takes great joy in being the best Healer in town.

History: He got into the Healer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Healer. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Raam Bright, Male Tiefling Commoner 5
Medium (6'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)18 (+4) 11 (+0)11 (+0)
Skills Deception +3, Nature +7
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his brown hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Attractive, Slave. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Borun Wildheart, Male Halfling Paladin 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp.


Social Check DCs


Emerald Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a pastel poncho over her likewise colored trousers and shirt, and is pretty ugly. Her yellow fur is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She works hard and plays hard.

History: Emerald hails from a village terrorized by dire rats. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against dire rats

Flaws: Ugly, Insane, Hedonist. Bonds: Enemies, Family. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Emerald Wing, Female Tabaxi Fighter 5
Medium (6'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 800 gp. Zircon (50 gp). Iolite (50 gp). Tiger eye turquoise (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black fur down. His copper eyes peer out from beneath his deerstalker brown hat.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. Flask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flask decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insane, Depressed. Bonds: Poor, Military, Criminal record. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Flask In the Wind, Male Tabaxi Bard 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 86 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 900 gp. Amethyst (70 gp). Banded agate (8 gp). Pink pearl (70 gp). Banded agate (8 gp). Deep green spinel (70 gp). Chrysoprase (70 gp).


Social Check DCs

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