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NPC Generator

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Advanced [show]


Aust Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit. He is portly but not overly obese. He wears his brown hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Optimist. Flaws: Selfish. Bonds: In love, Nature, Family. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Aust Ofandrus, Male Elf Expert 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)17 (+3) 14 (+2)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shadow Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He wears a Stetson hat to cover his moderate length red fur. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Military. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Shadow Of Spirit, Male Tabaxi Sorcerer 12
Medium (6'9") Tabaxi, Lawful Good (CR 12)
Armor Class 14
Hit Points 66 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Terran, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 1000 gp. Amber (100 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She likes to wear grey tank tops with yellow skirt. Beneath her clothing is a huge mess of scar tissue. Her silver hair is wavy and long. This amber eyed southerner is not easily forgotten.

Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: She was born in the south, but her parents moved at a very young age to the north. Like her father and her brother before her, after school she went straight into learning to become a Beggar. She left for the south, certain she would find work there.

Motivation: Expand her business; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Shy. Bonds: Slave, Job, Immigrant. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahlyssa Mitchell, Female Human Rogue 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Kody Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Farmer business at a young age. A gifted student he started as a Barber, but he got bored and became a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Kody Amastacia, Male Half-Elf Commoner 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is heavily combed to the right. His black eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Balam hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Regain custody of his daughter; and revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Enemies, Family. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Balam Ennui, Male Tiefling Monk 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Star ruby (1300 gp). Brown-green garnet (140 gp). Alexandrite (1100 gp).


Social Check DCs


Damakos Absence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green armored body suit, with a simple brown line shooting up and back down. He has done his best to style his red hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Slave. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Damakos Absence, Male Tiefling Rogue 6
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Jet (160 gp). Lapis lazuli (16 gp).


Social Check DCs


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has shaved his head bald. His eyes are a pleasant brown.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. A gifted student he started as a Shipwright, but he got bored and became a Junk Dealer. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Nature, Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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