Reddlepop Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. She wears her silver hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is fixated on the number 65. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Reddlepop studied abroad. She found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Tûmhom Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He keeps his long red hair kept up in a rat tail. His eyes are amber and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûmhom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +6
Possessions: 30000 cp.
Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is thinning but still full. His amber eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Has a crush. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.
Thamuz Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Insane. Bonds: Military, Job, Adventurer. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Right-Handed Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears silk and lounges about seductively, and his gloved hand is found clutching a sword. His white fur is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Right-Handed was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To share knowledge with the world.
Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Gold dragon comb with red garnet eye (400 gp). Black velvet mask with numerous citrines (130 gp). Black velvet mask with numerous citrines (130 gp). Jeweled anklet (1000 gp). 1 Minor magic item.
Mialee Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a yellow and brown handkerchief worn on her left side. Her white hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is afraid of women and trembles around them
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Shy. Bonds: Attractive, Military, Criminal record. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 300 gp.
Frederick Kensley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He wears his white hair down. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to get a good night's sleep
Flaws: Ugly, Depressed, Insomniac, Disease. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
