Jarana Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her silver hair to look like a famous performer. She wears an eyepatch.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A true patriot, Jarana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Rich, Debt. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Malquis Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her blonde hair, when down, is lengthy. This blue eyed easterner is not easily forgotten.
Personality: Prone to second guessing herself, she comes off as nervous. She misses her home and complains about the freezing weather, even in summer.
History: Sold as a small child to a wizard, Malquis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom; and she's repulsed by the pc
Flaws: Shy, Antagonistic, Mundane. Bonds: Immigrant, Mentor. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 12000 sp. A necklace of small pink pearls (2000 gp).
Rurik Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear grey pants and tee shirts. He keeps his brown hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.
History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Marshal for hire.
Motivation: Dwarven compassion; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Nature, Job. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 20 (+5) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Vicky Stafford, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. Her hazel eyes lackadaisically let the world flow into them.
Personality: Vicky hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She believes the world needs to unite to get rid of drow once and for all.
History: She comes from a rich western family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud; and she wants to meet her childhood hero
Ideals: Artistic. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Sarah Weston, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered black stockings. She wears her brown hair down. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.
History: Sarah was born with her mother's beautiful face. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has drifted from career to career and currently works as a Tailor.
Motivation: She uses money and sex appeal to get what she needs; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Job, Debt, Rich. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
Krimp Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy black suit. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Krimp's first love is himself. His second love is also himself. He receives visions of the future at random moments
History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brown-green garnet (50 gp). Deep blue spinel (600 gp). Chalcedony (40 gp). Deep blue spinel (600 gp).
Tordek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.
Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Tordek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. When Tordek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp.
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