Quick Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a colorful flower in her beige fur. Her green eyes peer out from beneath her broad brown hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Quick was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Quick's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Quick and her spouse have recently divorced.
Motivation: To prove her worth to the world.
Flaws: Emotional, Impulsive, Antagonistic. Bonds: Poor, Attractive. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +6
Possessions: 250 pp. Peridot (60 gp). Rich purple corundum (1400 gp). White pearl (80 gp). Smoky quartz (60 gp).
Mishann Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a faded coat and loose pants complete with feathered hat. Her scarlet crest is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Mishann was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Mishann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Jet (50 gp).
Oriel Pickering, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her golden hair is wavy and long. Her eyes are likewise violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many goblins want her driven away; and wants her loneliness to end
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Gimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He is physically well-built. He keeps his chestnut hair in a flapper bob. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and to clean up the streets
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Immigrant, Poor. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Elegant On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 115 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 3200 gp. 1 Minor magic item.
Duergath Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears bulky grey painted plate armor. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety.
Ideals: Philantrophist, Gifted. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 19 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Morgran Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'3" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is still thick. His skin is flawless and his violet eyes scan people very quickly.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to get laid.
Ideals: Passionate. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 370 gp.
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