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NPC Generator

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Advanced [show]


Arha Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She has wavy golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She misses her home and complains about the freezing weather, even in summer.

History: Arha was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Job, Criminal record. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Arha Vance, Female Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aasathra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a black broad hat and black clothes. Her crest is cut close to her head. Her red eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Aasathra lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Family, Immigrant. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Aasathra Esstyrlynn, Female Dragonborn Fighter 7
Medium (6'8") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his red fur in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Nimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich, Mentor. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Nimble Wind, Male Tabaxi Rogue 5
Medium (5'7") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small mountains village. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Nature, In love. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Dee Greenleaf, Female Halfling Fighter 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His tied-back hair is red. He has a dull look in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Nuraval does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Military. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Monk 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1500 gp. White pearl (120 gp). Azurite (10 gp). Rhodochrosite (10 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Kilvar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 7 years.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Flaws: Impulsive. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Kilvar Brawnanvil, Male Dwarf Cleric 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 57 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Investigation +7, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Auran, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. Black pearl (1000 gp). Silver pearl (110 gp). Amber (110 gp). Obsidian (13 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Gardain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gardain Foamtankard, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 10000 cp. 1 Darkwood Buckler.


Social Check DCs

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