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NPC Generator

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Advanced [show]


Dondon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He wears a broad hat to cover his moderate length golden hair. His eyes are hazel and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 6 years old his parents immigrated from the west. Through the years after Dondon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dondon's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Dondon Underbough, Male Halfling Warlock 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has violet eyes and a tan hat with a white feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Barber

Voice: Stutters

Attributes [hide]

Pallabar Tarkelby, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)16 (+3) 15 (+2)14 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Auran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Chad Garfield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears tattered old clothes. He has wavy auburn hair. His eyes, though not visible through his cowl, are green.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive, Disease, Insomniac. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Chad Garfield, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Salanop Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Salanop Musgraben, Female Gnome Monk 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nora Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. She is bald on top and has large silver tufts of hair around her ears. Her eyes are a pleasant violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Nora Trueblood, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp.


Social Check DCs


Torgga Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is silver and curly. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Torgga was born in the south. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 11 years.

Motivation: She is greedy; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Torgga Trueblood, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant, Nature. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Sharps, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)5 (-3) 15 (+2)12 (+1)
Skills Performance +3, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. Chalcedony (30 gp). Black pearl (1100 gp). Emerald (700 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs

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