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NPC Generator

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Advanced [show]


Hunter Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insane, Hedonist. Bonds: Attractive, Enemies, Military. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Hunter Kendal, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. White pearl (40 gp).


Social Check DCs


Dreali Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a worn and beaten armor. He sports a flattop hair cut. His eyes are green.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive, Insane. Bonds: Adventurer, Rich. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Dreali Leeming, Male Half-Elf Aristocrat 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)8 (-1) 11 (+0)17 (+3)
Skills History +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. Amethyst (120 gp).


Social Check DCs


Quelenna Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, yellow, dusty cloak. Her auburn hair is styled in orderly dreadlocks. She has gray eyes and a yellow hat with a brown feather.

Personality: She likes to make people angry or surprised. She is harsh and unforgiving.

History: Quelenna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Quelenna Durkin, Female Half-Elf Warrior 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 16 (+3)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Sardonyx (20 gp). 4 Antitoxin. 3 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Smoking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He sports a flattop fur cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Chromatic Dragon in disguise. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Smoking Of Winter, Male Tabaxi Warlock 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 gp.


Social Check DCs


Thamuz Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Beggar for hire.

Motivation: Expand his business; and sabotage a competitor

Flaws: Shy. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Thamuz Mockery, Male Tiefling Druid 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp.


Social Check DCs


Oriax Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has the majority of his body covered in plate. He has a hunchback. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and retire the richest man in the south

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Oriax Laughter, Male Tiefling Paladin 14
Medium (5'3") Tiefling, Lawful Good (CR 14)
Armor Class 13
Hit Points 104 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +5, Survival +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 5000 gp. Brown-green garnet (110 gp). Rose (70 gp). Moss agate (5 gp). Chalcedony (70 gp). Amber (110 gp). Peridot (70 gp). Lapis lazuli (5 gp). Sard (70 gp). Deep blue spinel (1600 gp). Malachite (5 gp). Violet garnet (1600 gp). Hematite (5 gp). Citrine (70 gp). 1 Medium magic item.


Social Check DCs


Namfoodle Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. He has done his best to style his golden hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Gifted. Bonds: Rich, Immigrant, Slave. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Namfoodle Dunben, Male Gnome Cleric 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Medicine +7, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 600 pp. 1 Medium magic item.


Social Check DCs

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