Kithri Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and grey handkerchief worn on her left side. She wears her auburn hair down. Her blue eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is afraid of women and trembles around them
History: She was born at the edge of vast desert. Through the years after Kithri was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kithri's mother didn't care for her much, and the feeling was mutual. She now owns her own business.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Flaws: Antagonistic, Shy, Fearful. Bonds: Nature, Job. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 14
Hit Points 21 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 26000 sp. Banded agate (7 gp). Star rose quartz (60 gp). Carnelian (60 gp). Sardonyx (60 gp). Amethyst (160 gp). Violet garnet (200 gp). Brown-green garnet (160 gp).
Nordak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey leather gloves, a grey jacket, and tight pants. His golden hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Nordak hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Mason
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 4 Smokesticks.
Rosamund Royal, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her head has been shaved. Her eyes are violet and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the west to a Interpreter, Rosamund learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now owns her own business.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a server again
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Ethereal Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown fur is greasy and uncared for. She wears an eyepatch.
Personality: A skeptical and narcissistic woman, Ethereal's first love is herself. Her second love is also herself. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the west to a Scribe, Ethereal learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. In the meantime she has taken over work as a Scribe and occasionally as a mercenary.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record, Job. Occupation: Scribe
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Flak Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a black vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He uses divination through singing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Flak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Jasper (20 gp). Chalcedony (20 gp). Deep blue spinel (800 gp). Rich purple corundum (1300 gp).
Foxilon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Anastrianna Nailo, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her silver hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She dislikes all the random violence that takes place in the west. She is harsh and unforgiving.
History: She was born at the edge of vast plains. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many dire rats want her driven away; and a deep hatred of dire rats
Ideals: Fighting, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Aquamarine (500 gp). Golden yellow topaz (500 gp). Malachite (10 gp). 4 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
