Gimûb Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To end his boredom.
Flaws: Mundane. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. Aquamarine (200 gp). Azurite (10 gp). Chrysoberyl (60 gp).
Nuraval Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. His auburn hair is cut short. This blue eyed easterner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a plains tribe. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Rich, Immigrant. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2200 gp. Pink diamond (3000 gp). Lapis lazuli (8 gp). Black pearl (1300 gp). Black star sapphire (600 gp). Bloodstone (60 gp). Moss agate (8 gp). Rose (60 gp). Zircon (60 gp).
Horhog Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is still thick. His eyes are a pleasant blue.
Personality: He has always had a great fascination with Tiefling culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised in a forest tribe. Cursed with lycanthropy at a very young age, Horhog has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Adventurer, Nature. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. Old masterpiece painting (700 gp). Large well-done wool tapestry (200 gp).
Fargrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears professional attire. He wears a colorful flower in his silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Tawna Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears professional attire. With wild auburn hair. Her fierce gray eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Melee.
Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He is dressed in a clean tan cloak covering his clean studded leather. His hair is brown and very short. His eyes are brown and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Adventurer, Mentor. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 41 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 20 (+5) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 12000 sp.
Harvest Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is portly but not overly obese. She has done her best to style her lavender fur to look like a famous performer. She has a tattooed face.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane, Impulsive, Disease, Racist. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7
Possessions: 50 pp.
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