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NPC Generator

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William Kirby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His silver hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Nature. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

William Kirby, Male Human Ranger 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. His eyes, though not visible through his cowl, are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Faran Honeypot, Male Halfling Monk 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Sekhmet Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is purple and curly. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Sekhmet isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Fortune-teller, who enjoyed hunting, Sekhmet was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sekhmet took refuge in the old dungeon and found the beat up whip and armor she uses now. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Bonds: Poor, Adventurer, Nature. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Sekhmet Vice, Female Tiefling Ranger 4
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Korinn Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears green trousers with tan and white striped suspenders. She wears various colorful collared shirts. Her green crest is lengthy and is close to two feet long. Her eyes are gold and beady.

Personality: Always inclined to offer people food she seems plenty friendly. She is a font of random trivia from the lore and stories she has discovered

History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Korinn Pyraxtallinost, Female Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1900 gp. Silver ewer (40 gp). 1 Minor magic item.


Social Check DCs


Baelitae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also hits on women, regardless of circumstances.

History: She got into the Painter business at a young age. A gifted student she started as a Engraver, but she got bored and became a Painter. She has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. She hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and expand her business

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Has a crush, Job. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Baelitae Sylvaranth, Female Elf Barbarian 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)8 (-1) 7 (-2)13 (+1)
Skills Medicine +0, Nature +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloak Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length black fur. Her eyes, though not visible through her cowl, are amber.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal painting training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Military. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Cloak Thunder, Female Tabaxi Paladin 17
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 102 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills History +5, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 3000 gp. Black opal (500 gp). Iolite (30 gp). Emerald (500 gp). Moss agate (10 gp). Malachite (10 gp). Banded agate (10 gp). Silver pearl (120 gp). Malachite (10 gp). Chrysoprase (30 gp). Coral (120 gp). Alexandrite (1200 gp). Zircon (30 gp). White opal (500 gp). Star rose quartz (30 gp). Hematite (10 gp). Azurite (10 gp). Golden pearl (120 gp). Jet (120 gp). Deep blue spinel (1200 gp). White opal (500 gp). Deep green spinel (120 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Lapis lazuli (10 gp). Rock crystal (30 gp).


Social Check DCs


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. Her tied-back hair is black. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Merchant. She has achieved small success as a Merchant.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Hlin Dankil, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs

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