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NPC Generator

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Advanced [show]


Korfel Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his black hair in a pixie cut. This green eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Knight.

Motivation: To be a Blacksmith again; and sabotage a competitor

Ideals: Opinionated. Bonds: Immigrant, Poor, Job. Occupation: Knight

Voice: French accent

Attributes [hide]

Korfel Ethanasath, Male Elf Fighter 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills History +2, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Emerald Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his orange fur well, parting it to the left. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and he is content

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Guardian. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Emerald Shore, Male Tabaxi Barbarian 4
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His white fur is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Pelt will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Professionalism, Gifted. Bonds: Poor, Military. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Pelt Of Clay, Male Tabaxi Paladin 7
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Blue star sapphire (1100 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a deerstalker hat to hide his balding. He has copper eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Disciplined, Logical, Gifted. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Druid 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, blue, dusty cloak. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: Born in the west to a Carter, Arumawann learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now owns his own business.

Motivation: Wants a kiss; and to be a beggar again

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Arumawann Reese, Male Gnome Wizard 9
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)18 (+4) 16 (+3)13 (+1)
Skills Athletics +2, History +7
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Abyssal, Gnoll, Giant
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444321000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver crest is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker. Flaws: Insane, Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Greethen Esstyrlynn, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Jak Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Flaws: Antagonistic, Mundane. Bonds: In love, Job. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Jak Wildheart, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 900 gp. Moss agate (5 gp).


Social Check DCs

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