Smoking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'7", this woman is renowned for her bright pastel dresses and hats. She wears her red fur up. Her eyes are green.
Personality: She speaks before she thinks and is too direct. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the north to a Hunter, Smoking learned a great deal about her father's area of expertise. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 11 years.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 400 pp.
Kabbarg Westcott, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy brown hair. Her eyes are brown.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Marshal business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She now spends her time doing works of charity.
Motivation: She is greedy; and she is unsatisfied with her job
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 3d8+5, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 19000 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Finely wrought small gold bracelet (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felosial Hanali, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She likes to make people angry or surprised. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Felosial and her spouse have recently divorced.
Motivation: She is greedy; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Thorpe Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is portly but not overly obese. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Thorpe wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 56 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon, Infernal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Theren Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears baggy tan pantaloons and a yellow scarf, marred by beers. He keeps his long auburn hair kept up in a rat tail. He has brown eyes and a tan hat with a yellow feather.
Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 2 (-4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Amber (80 gp). Sard (60 gp). Moss agate (4 gp).
Kelter Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a red collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Kelter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.
Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult
Flaws: Depressed, Antagonistic, Insomniac. Bonds: Family, Job. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Aerdeth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white hair in a flapper bob. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: He was born in the west, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Selfish. Bonds: Rich, Guardian, Immigrant, Mentor. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Backpack. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!