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NPC Generator

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Advanced [show]


Dorn Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his kukri. His white hair is long and unkept. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the south. Dorn was born on a far southern plains where he grew up under the tutelage of his mother, an expert Performer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Dorn Browning, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a green coat over a black low-cut shirt, and a top hat upon his head. His right leg appears badly burned and disfigured. His dark red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Merihim studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Merihim Suspicion, Male Tiefling Wizard 11
Medium (6'2") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 900 gp. Jeweled electrum ring (4000 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Edge Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is matted, messy, and big. He has several tiny topaz earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Edge Thunder, Male Tabaxi Ranger 7
Medium (6'9") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 11000 sp.


Social Check DCs


Drusilia Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears clothing that is held on in multiple layers but all of it is in poor condition, marred by teas. She sports brown long hair. Her face is covered beneath a completely black helmet.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the north her family was never financially stable. After coming to the age of reason, Drusilia took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against orcs.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Drusilia Dulmage, Female Half-Elf Rogue 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Emen Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She very much looks the part of a Cook. Her whole body is exceptionally muscular. Her black hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and expand her business

Bonds: Job, Immigrant, Slave, Rich, Attractive. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Emen Westcott, Female Half-Orc Monk 3
Medium (6'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)7 (-2) 8 (-1)5 (-3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adelard Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a black coat with white slacks, and carries maces. He has a long white beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. Adelard was born on a far western island where he grew up under the tutelage of his mother, an expert Actor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Adelard Dalanthan, Male Half-Elf Expert 3
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gurdis Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she very much looks the part of a Marshal. Her golden hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Gurdis will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gurdis was born with her father's beautiful face. She helped her father out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Job, Attractive. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Gurdis Goldfinder, Female Dwarf Wizard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)17 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 600 sp.


Social Check DCs

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