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NPC Generator

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Advanced [show]


Whurdred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is cut close to her head. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Engraver born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Sold as a small child to a wizard, Whurdred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Engraver.

Motivation: Expand her business; and a strong sense of loyalty to elven people

Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Whurdred Gorunn, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Leshanna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She sports blue clothing, slightly heavier than average wear. Her brown hair is braided into rings. Her blue eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Leshanna took refuge in the old dungeon and found the beat up bow and armor she uses now. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.

Motivation: To get a good night's sleep; and wants to raise her children well

Flaws: Greedy, Insomniac. Bonds: Family, Rich, Nature. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Leshanna Arnuanna, Female Elf Cleric 12
Medium (4'7") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 48 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 8 (-1)19 (+4)
Skills Performance +8, Persuasion +8
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Moss agate (5 gp). White opal (800 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Fonkin will drive conversation. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Greedy. Bonds: Attractive, Military, Immigrant. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Dunben, Male Gnome Bard 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)18 (+4) 16 (+3)18 (+4)
Skills Investigation +6, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Infernal, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Gadreel Agony, Female Tiefling [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized amber on her left hand. Her deerstalker hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She has a minor phobia of water and hates getting wet.

History: Born in the east to a Gardener, Gadreel learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Gadreel has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich, Job. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Gadreel Agony, Female Tiefling Bard 4
Medium (5'4") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 10 (+0)19 (+4)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 39000 sp. Chalcedony (70 gp). Onyx (70 gp). Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs


Purban Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is physically well-built. His hair is blonde and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He is searching for what he claims is his rightful reward.

Motivation: To be a Blacksmith again; and he desires power and/or immortality

Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Purban Tealeaf, Male Halfling Warlock 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)9 (-1) 8 (-1)9 (-1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Blue sapphire (400 gp). Alexandrite (600 gp). White pearl (40 gp). 3 Alchemist’s fire.


Social Check DCs


Alexandre Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a colorful flower in his auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Insane, PTSD. Bonds: Attractive, Military, Family. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Alexandre Stanford, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)5 (-3) 13 (+1)9 (-1)
Skills Insight +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. Rhodochrosite (10 gp). Chrysoberyl (70 gp).


Social Check DCs


Odo Cooper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear grey tank tops with white pants, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. His blue eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Odo Cooper, Male Human Warrior 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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