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NPC Generator

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Advanced [show]


Vlorn Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Vlorn was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vlorn Quickstep, Male Halfling Expert 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Eastoft, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear brown clothing when he does not wear armor. His whole body is exceptionally muscular. His Stetson hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He's in love; and he would like to get married and retire

Flaws: Ugly. Bonds: Immigrant, Job, Has a crush, Poor, Adventurer. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Eastoft, Male Human Monk 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Smoky quartz (70 gp). Obsidian (4 gp). Jasper (70 gp).


Social Check DCs


Two Llamas Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown tunic with red highlights, and long green pants that bunch up around her shoes and is in decent physical shape. She keeps her long orange fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Flattery will make her almost putty in your hands.

History: Two Llamas was born in the east. At a young age she loved to build and create. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Impeccable, Persistence. Flaws: Selfish. Bonds: Criminal record. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas Timber, Female Tabaxi Sorcerer 9
Medium (4'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 2000 gp. Silver pearl (150 gp). Azurite (5 gp).


Social Check DCs


Tûmûg Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His golden hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Tûmûg's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich southern family. A few years later when the east was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Tûmûg Rutherford, Male Half-Orc Adept 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Red garnet (90 gp).


Social Check DCs


Pyntle Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of the four houses of cards on her torso. She carries with her a set of clubs on her belt, each one with a emerald on the hilt. Sporting a silver mohawk this woman's hair draws a lot of attention. She has hazel eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She struck the Actor job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Nature, Job. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Pyntle Munggen, Female Gnome Fighter 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aramil Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His red hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Tailor, but he got bored and became a Detective. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Aramil Kemmerer, Male Half-Elf Monk 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple pastel robe with black stripes complete with hood. He wears a Stetson hat to cover his moderate length cinnamon fur. His blue eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. Beast enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Spy, Beast learned a great deal about his mother's area of expertise. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To be a Banker again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Of Clay, Male Tabaxi Aristocrat 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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