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NPC Generator

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Advanced [show]


Ogg Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He keeps his silver hair in a pixie cut. His eyes are violet and catlike.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Ogg Van Es, Male Half-Orc Aristocrat 5
Medium (5'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. Rich purple corundum (1400 gp). Obsidian (12 gp).


Social Check DCs


Fivin Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow coat over a grey low-cut shirt, and a feathered hat upon his head. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Barber, Fivin learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Disease. Bonds: Rich, Job, Military. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Fivin Durkin, Male Half-Elf Rogue 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Arcana +1, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Fistula Yorke, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky black painted plate armor. With wild black hair. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy, self-centered, vain, and jealous.

History: A powerful brothel owner made her what she is. She has had some formal painting training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Professionalism, Artistic. Flaws: Selfish. Bonds: Immigrant, Mentor. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Fistula Yorke, Female Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 700 gp. Violet garnet (1500 gp). Amethyst (50 gp). Star rose quartz (70 gp). Coral (50 gp).


Social Check DCs


Suhnae Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and white handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. Cursed with lycanthropy at a very young age, Suhnae has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Addict, Disease. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Suhnae Andreantti, Male Half-Elf Druid 3
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)8 (-1) 12 (+1)17 (+3)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Namfoodle Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is a Doppelganger in disguise. A gifted student he started as a Locksmith, but he got bored and became a Carter. He has taken up work as a Carter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He desires power and/or immortality; and balancing his hectic life and new carter responsibilities is difficult

Flaws: PTSD. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Namfoodle Fiddlefen, Male Gnome Commoner 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)18 (+4) 13 (+1)17 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. 3 Smokesticks.


Social Check DCs


Marbas Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His red hair is unkempt and raggedy. He has white eyes and a black hat with a pastel feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Marbas Serenity, Male Tiefling Bard 4
Medium (6'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)13 (+1) 13 (+1)19 (+4)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 28000 cp.


Social Check DCs


Purban Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His red hair is smooth and relatively long. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Purban grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Purban Deephollow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 8000 cp.


Social Check DCs

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