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NPC Generator

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Advanced [show]


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Arnold Milton, Male Human Adept 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Varis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a blue collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to cover his moderate length red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Varis embodies much of what other species detest in the Elves. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Varis Cithreth, Male Elf Warrior 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Ar-Pratu Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and expand his business

Flaws: Depressed, Shy. Bonds: Attractive, Mentor, Job. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Ar-Pratu Marleigh, Male Half-Orc Commoner 4
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)8 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Spring Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with small hat. She keeps her long orange fur kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Spring was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Spring abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Spring Timber, Female Tabaxi Aristocrat 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her blonde hair up in a very large beehive style do. Her eyes are green.

Personality: Calm and collected, she is a well trained Actor. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Artin was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Actor for hire.

Motivation: To be a Server again; and expand her business

Ideals: Fighting, Athletic, Extrovert. Bonds: Attractive, Job. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Artin Ungart, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. Coral (40 gp). 1 Everburning torch.


Social Check DCs


Ownka Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears rags and sports a simple walking cane. Her hair is black, silky, and of moderate length. Her eyes are likewise gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She'd like to take her coworkers down a peg; and she has decided she is irredeemable

Ideals: Justice. Bonds: Poor, Attractive, Criminal record, Immigrant, Job. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Ownka Van Es, Female Half-Orc Warrior 6
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His eyes are likewise blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Baker, who enjoyed hunting, Theobald was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Family, Nature. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Theobald Bentham, Male Human Paladin 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp. 4 Tanglefoot bags.


Social Check DCs

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