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NPC Generator

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Advanced [show]


Breena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a blue costume with the symbols of magic on her torso. Her hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of a Scribe, who enjoyed hunting, Breena was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Breena took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She struck the Mayor job and began her own company from there.

Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Breena Gobblefirn, Female Gnome Adept 8
Small (3'0") Gnome, Neutral Evil (CR 8)
Armor Class 15
Hit Points 59 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 18 (+4)14 (+2) 14 (+2)4 (-3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1300 gp. Emerald (1000 gp). Obsidian (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Horineth, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Butcher in town.

History: He was born in the south, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has worked as a Butcher like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Azaki Horineth, Male Elf Rogue 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 9 (-1)8 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His golden hair is cut short. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Disciplined. Bonds: Attractive, Adventurer, Military, Job, Has a crush. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Fargrim Balderk, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp.


Social Check DCs


Drifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel deerstalker hat and pastel clothes. His beige fur is lengthy and is close to two feet long. His eyes are yellow and catlike.

Personality: Drifting is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Drifting was born on a far southern desert where he grew up under the tutelage of his mother, an expert Fortune-teller. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Drifting Blossom, Male Tabaxi Warlock 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 8 (-1)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Vrondiss Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and tends to wear a black poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His blue crest is singed and shortened. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Vrondiss Zzzxaaxthroth, Male Dragonborn Wizard 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Religion +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. Her beige fur is drawn into a tight pony tail with a cross scrunchie. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is afraid of women and trembles around them

History: Gifted from a young age, Trail studied abroad. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Mayor.

Motivation: Her spouse's relatives view her with great suspicion; and seeks redemption

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Job, Family. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Trail Moon, Female Tabaxi Fighter 10
Medium (4'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Aquamarine (1100 gp). Chalcedony (50 gp). Banded agate (13 gp). Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs


Chad Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy yellow pantaloons and a brown scarf, and is pretty ugly. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: Chad was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Chad Mori, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs

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