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NPC Generator

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Advanced [show]


Tomph Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear black pants and tee shirts and is in decent physical shape. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: She was born in the south. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Pacifist, Gifted. Bonds: Enemies, Immigrant. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Tomph Conway, Female Half-Orc Bard 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Cory Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His small hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He worked as a nervous Fisher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Cory Kane, Male Half-Elf Fighter 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Oriax Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is portly but not overly obese. He has wavy chestnut hair. His eyes are black and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Oriax was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Oriax Destiny, Male Tiefling Fighter 14
Medium (6'3") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 132 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Deception +8, History +7
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 1200 pp. Blue sapphire (800 gp). Black pearl (500 gp). Onyx (60 gp). Star rose quartz (60 gp). Sardonyx (60 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She plays an instrument quite well.

History: Born in the north to a Assassin, Merla learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Assassin.

Motivation: Further expansion of business; and to be a servant again

Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Merla Warmwater, Female Halfling Warlock 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 120 gp. Moss agate (10 gp).


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Great Of Ivory, Male Tabaxi Aristocrat 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Sard (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Sybil Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her Stetson hat is riddled with cuts and holes. Her eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 6 years old her parents immigrated from the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Addict, PTSD. Bonds: Religious, Immigrant. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Sybil Aloro, Female Half-Elf Paladin 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ranala Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her brown hair. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Dyer, Ranala learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She became a Dyer soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Poor, Attractive, Job. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Ranala Daergel, Female Gnome Warrior 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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