Ida Royal, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Athletic, Philantrophist, Persistence. Bonds: Religious. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Red spinel (50 gp). 1 Masterwork Common Ranged Weapon.
Tagga Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has moderate length chestnut hair. Her fierce gray eyes like to dwell on things.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Tagga was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. She hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with her old friends; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Adventurer. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Mary Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: She was born in the east, but her parents moved at a very young age to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world
Ideals: Persistence, Impeccable. Bonds: Immigrant, Attractive, Rich. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Orc, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
Possessions: 6000 gp. Amethyst (130 gp). Silver pearl (130 gp). Aquamarine (700 gp). Banded agate (11 gp). Onyx (60 gp).
Heward Fidget, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves music and to teach people music more than just about anything. He has all his life been fascinated with music.
History: Heward was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Merchant job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Job, Religious. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 21 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3100 gp. Aquamarine (1500 gp). Moss agate (9 gp). Sard (70 gp). Violet garnet (1500 gp). Hematite (9 gp). Lapis lazuli (9 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Black pearl (1500 gp).
Geoffrey Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright golden hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Geoffrey was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp. Tourmaline (130 gp). 1 Masterwork Common Melee.
Sethrekar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple green robe with violet stripes complete with hood. He has moderate length copper crest. His eyes are red and beady.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Sethrekar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Wishes to resurrect an old love; and many brigands want him driven away
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, In love, Rich. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 700 gp.
Veit Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears a grey shirt with thin green vertical stripes and black pants. His brown hair and beard is wavy and long. His eyes are amber.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 300 gp. Coral (90 gp). 1 Masterwork Common Ranged Weapon.
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