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Advanced [show]


Tiaathque Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy brown hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast desert. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Tiaathque Caphaxath, Female Elf Bard 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Anthony's homeland. Anthony decided to take the middle way and become a bodyguard. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Military, Immigrant. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Anthony Ostoroth, Male Half-Elf Aristocrat 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly sickles and greataxes. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Insane, Depressed, Shy. Bonds: Criminal record. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Orsik Burrowfound, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Andry Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a red shirt with thin pastel vertical stripes and red pants. Her hair is chestnut and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Andry was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Andry decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Ideals: Gifted, Extrovert. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Andry Shadowquick, Female Halfling Monk 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 9 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 5 (-3)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Lapis lazuli (9 gp). Violet garnet (500 gp).


Social Check DCs


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.

History: A powerful wizard made him what he is. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Gerbo Daergel, Male Gnome Adept 10
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 43 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Jasper (80 gp). Rock crystal (80 gp). Onyx (80 gp).


Social Check DCs


Miles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears grey cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast mountains. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Nature, Has a crush. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Miles Wordsworth, Male Human Paladin 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Jet (90 gp).


Social Check DCs


Gilthur Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries clubs. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Religious, Rich. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Gilthur Durthane, Male Dwarf Wizard 9
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Halfling, Druidic
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1900 gp.


Social Check DCs

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