Meena Leffery, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She left for the west, certain she would find work there.
Motivation: To end her boredom.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 16000 sp. 1 Minor magic item.
Baz Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Baz studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Courier and was forced into it by his family.
Ideals: Gifted, Entrepeneur. Bonds: Family. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 15000 cp. 1 Bullseye lantern.
Ella Emsworth, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and is wearing a long, brown cloak. Her silver hair is smooth and relatively long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Detective, who enjoyed hunting, Ella was taken on many hunting expeditions. A gifted student she started as a Detective, but she got bored and became a Weaver. She inherited the family business which she has now maintained for 7 years.
Motivation: She is unsatisfied with her job.
Ideals: Justice. Flaws: Shy. Bonds: Nature, Job. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Climber’s kit.
Varis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and curly. His amber eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the north. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Tailor business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Pacifist, Logical, Fighting. Bonds: Attractive, Job, Family. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Cairn Generous, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his brown hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.
History: Cairn lived on a farm with his father, near the main road leading to a nearby town. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Cairn began to lead the lost caravan. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp.
Valanthe Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. With wild red hair. She has a dull look in her green eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a deep hatred of giants
Ideals: Entrepeneur, Fighting. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2600 gp. Brown-green garnet (70 gp). Amethyst (70 gp). Tourmaline (70 gp). Iolite (60 gp). Violet garnet (1400 gp). Jade (70 gp). Obsidian (5 gp). Brown-green garnet (70 gp).
Miles Bing, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His white hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a criminal king-pin and mafia family A gifted student he started as a Spice Merchant, but he got bored and became a Carter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Secretive. Bonds: Guardian, Criminal record, Job. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Moss agate (10 gp). Carnelian (30 gp). Tiger eye turquoise (10 gp). Jasper (30 gp).
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