Neega Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a white coat over a green low-cut shirt, and a Stetson hat upon her head. Her long auburn hair is drawn into a two foot long braid. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 20 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 4 (-3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a green armored body suit, with a simple brown line shooting up and back down. His bronze crest is lengthy. His eyes are gold and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.
History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Deep blue spinel (1300 gp). Violet garnet (1300 gp). Violet garnet (1300 gp).
Elegant Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries a battered scimitar and tarnished bow as well. Her gray fur is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also hits on women, regardless of circumstances.
History: Elegant was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elegant fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and she's in love
Ideals: Fighting, Disciplined, Logical. Bonds: Attractive, Has a crush. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Alexandre Vance, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His chestnut hair is heavily combed to the right. His eyes are violet and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist, Mundane, PTSD. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 60 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Benson, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He sports a long white beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the north, but his parents moved at a very young age to the west. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting, Professionalism, Justice. Bonds: Immigrant, Adventurer. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Ur-Edin Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He has done his best to style his red hair to look like a famous performer. His fierce brown eyes like to dwell on things.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.
Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40 pp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she has the majority of her body covered in plate. Her blonde hair is styled in orderly dreadlocks. Her green eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Dagnal lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Dagnal took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: She doesn't get along with people that don't share her tastes; and to unite with her brother
Ideals: Impeccable, Gifted. Bonds: Family, Job. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
