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NPC Generator

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Advanced [show]


Bimpnottin Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her head has been shaved. Her brown unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: Born in the east to a Mercenary, Bimpnottin learned a great deal about her mother's area of expertise. Cursed with vampirism at a very young age, Bimpnottin has worked very hard to control her curse. She struck the Mercenary job and began her own company from there.

Motivation: To be a Miller again; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Bimpnottin Waggletop, Female Gnome Warlock 6
Small (3'1") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp.


Social Check DCs


Margery Stanton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her chestnut hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Margery has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and to end her boredom

Flaws: Ugly, Terse, Fearful, Mundane, Disease. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Margery Stanton, Female Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Griselda Haley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy brown dress. She keeps her brown hair in a pixie cut. She wears large thick round spectacles.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with finding treasure.

History: She was born at the edge of vast island. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She uses money and sex appeal to get what she needs; and seeks redemption

Bonds: Attractive, Adventurer, Nature, Criminal record, Rich. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Griselda Haley, Female Human Adept 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Thoradin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He very much looks the part of a Carter. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Carter in town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Guard, but he was a colossal failure. He then took over the family business and is one of the better Carter for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Attractive. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Thoradin Morigak, Male Dwarf Adept 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)15 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears light armors faded through time and improper care. She has dyed her greying white fur a little too much giving a sharp white color. She has gleaming, smiling blue eyes.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Emerald was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Slave, Poor. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Emerald Of Ivory, Female Tabaxi Adept 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Investigation +7, Medicine +6
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 12000 sp. Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled anklet (3000 gp).


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear brown tank tops with pastel skirt. Her black hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born on a small isolated farm. She dropped out of school before completing her studies. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and a deep hatred of dire rats

Ideals: Optimist, Extrovert, Logical. Bonds: Attractive, Nature. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Millicent Barclay, Female Human Fighter 2
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)9 (-1) 8 (-1)7 (-2)
Skills Intimidation +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Bulzo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Architect. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Architect, Bulzo learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Bookbinder again; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Bulzo Glenfellow, Male Halfling Wizard 16
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 68 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 800 pp. Peridot (60 gp). Aquamarine (300 gp). Coral (60 gp). Freshwater pearl (5 gp). Aquamarine (300 gp). Aquamarine (300 gp). Chrysoprase (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Rose (60 gp). Smoky quartz (60 gp). Rich purple corundum (500 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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