Xappan Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He has silver eyes and a black hat with a blue feather.
Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.
History: Born to a Weaver, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered east to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and to clean up the streets
Flaws: PTSD. Bonds: Attractive, Guardian, Criminal record, Poor. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Brass mug with jade inlays (300 gp).
Jane Marleigh, Female Human [Permalink]
Personal [hide]
Description: This woman is renowned for her bright grey dresses and hats. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her long black hair kept up in a rat tail. She has a dull look in her gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jane. Recently she has begun working with bootleggers and crooks.
Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help
Ideals: Joker. Bonds: Rich, Immigrant, Criminal record, Religious. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Daar Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her black crest is knotted and matted. Her red eyes peer out from beneath her deerstalker green hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She plays an instrument quite well.
History: Daar hails from a village terrorized by illithids. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Fighting, Artistic. Bonds: Rich, Enemies, Family. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Brass mug with jade inlays (100 gp). 1 Masterwork studded leather.
Cimer Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a morningstar. His hair is white and curly. His eyes are likewise red. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Terse, Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Auran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 29000 sp. Red spinel (100 gp). Jade (100 gp). Obsidian (5 gp). Deep green spinel (100 gp). 4 Tanglefoot bags.
Soveliss LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a yellow cloak and cross-gartered green stockings. His whole body is exceptionally muscular. His black hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Artistic, Logical. Bonds: Immigrant, Criminal record, Family. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp.
Arava Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this woman wears a fine chain shirt which she covers with green colored cloaks and clothing. Her green crest is kept up in a ponytail inside a feathered hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Arava began to lead the lost caravan. She now travels the world, in search of power and loot.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Adventurer, Enemies. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 14)
Armor Class 8
Hit Points 69 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Ignan, Infernal
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp. Blue sapphire (600 gp). Aquamarine (1100 gp). Amethyst (70 gp). Alexandrite (1100 gp). Rose (40 gp). Silver pearl (70 gp). Golden yellow topaz (1100 gp). Smoky quartz (40 gp). Pink pearl (70 gp). Chrysoprase (40 gp). Smoky quartz (40 gp). Deep green spinel (70 gp). Amethyst (70 gp). Blue diamond (7000 gp). Moonstone (40 gp).
Syllin Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears blue painted combat armor at almost all times. She has no hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Syllin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Syllin was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!