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NPC Generator

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Advanced [show]


Hogar Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black clothing when he does not wear armor. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job, In love. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Hogar Barney, Male Half-Orc Rogue 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 17 (+3)10 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gerard Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Gerard Jacobs, Male Half-Elf Paladin 6
Medium (5'0") Half-Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Wheatley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tight fighting clothing, which leaves very little to the imagination. She has black hair. Her eyes are brown.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Around other people she will do her best to conceal her emotions and appear jolly.

History: Rosamund was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and to reunite with her absent mother

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Rosamund Wheatley, Female Human Cleric 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. White pearl (100 gp).


Social Check DCs


Naill Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears violet leather gloves, a violet jacket, and tight pants. He has brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naill took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Naill Mellegaard, Male Half-Elf Rogue 15
Medium (5'7") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 30 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 17 (+3)7 (-2)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6

Possessions: 5000 gp. Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.


Social Check DCs


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, she is an attractive figure. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long chestnut hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Panana Horcusporcus, Female Gnome Paladin 8
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Berevan, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears just a blue suit and is in decent physical shape. Her brown hair is still thick. Her thin eyebrows rest above her beady gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Enna was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Enna Berevan, Female Elf Expert 6
Medium (4'8") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 600 gp. Pink pearl (140 gp). Moonstone (20 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Drogo Wesley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a simple grey robe with brown stripes complete with hood. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a rival would like him out of the picture

Flaws: Antagonistic, Shy. Bonds: Religious, Criminal record, Debt. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Wesley, Male Human Ranger 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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