Ortegar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is cut jaggedly and amateurishly. His blue eyes are slightly larger than normal.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Attractive, Military. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 63 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 900 pp. 1 Medium magic item. 1 Medium magic item.
Darrow Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of halberds, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: Born to a Dyer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Disciplined, Professionalism. Bonds: Poor, Job. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp. Tiger eye turquoise (11 gp). Azurite (11 gp).
Surina Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her bronze crest is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She will rave to anyone who will listen. She can't help but pocket interesting objects she comes across
History: Born in the west her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a need for knowledge about a nearby landmark
Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp. Azurite (6 gp). 1 Silk rope.
Siffress Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She is dressed in a clean tan cloak covering her clean studded leather, and her gloved hand is found clutching a spear. Her hair is short and silver. Her eyes are blue and beady.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Immigrant, Poor. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 18000 sp. 1 Minor magic item.
Lûgdash Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tight fitting black shirt and pants. He wears a colorful flower in his silver hair. His gray eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp. Large well-done wool tapestry (100 gp). 1 Banded mail.
Gerard Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with feathered hat. His blonde hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Half-Plate.
Williamina Hadley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a fancy brown dress. She is an epitome of beauty. She has brown hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Fortune-teller in town.
History: She was born to loving parents in a slum to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 11 years.
Motivation: Regain custody of her daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Attractive, Job, Poor, Family. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
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