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NPC Generator

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Advanced [show]


Fistula Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a penchant for wearing a ring with an oversized jet on her right hand. She keeps her chestnut hair in a flapper bob. Her fierce blue eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Animal Trainer, Fistula learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is wracked by social anxiety; and balancing her hectic life and new animal trainer responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Fistula Trollope, Female Half-Orc Commoner 5
Medium (4'9") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 8 (-1)7 (-2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Elysande Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is well dressed, constantly wearing a yellow suit, tan shirt, and brown tie. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She has always had a great fascination with Tabaxi culture. She has all her life been fascinated with dancing.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her dancing dream.

Motivation: Tabaxi compassion; and she's attracted to the pc

Ideals: Artistic. Flaws: Racist. Bonds: Mentor, Poor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Elysande Dumph, Female Half-Elf Rogue 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)19 (+4) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Zircon (20 gp). Malachite (12 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Brogg Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a well pressed and immaculate suit (or dress). He wears a small hat to cover his moderate length auburn hair. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Brogg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Gnomish compassion; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Depressed, Disease, Racist. Bonds: Adventurer, Military. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Brogg Melancon, Male Half-Orc Bard 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She has wavy lavender fur. Her eyes are blue and beady.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Like her mother and her brother before her, after school she went straight into learning to become a Banker. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers.

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Banker

Voice: German accent

Attributes [hide]

Seven Candle, Female Tabaxi Commoner 3
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Cook. With wild black hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: Born in the east to a Cook, Caramip learned a great deal about her father's area of expertise. Caramip liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Cook.

Motivation: To end her boredom; and balancing her hectic life and new cook responsibilities is difficult

Ideals: Philantrophist. Flaws: Addict, Insane, Mundane. Bonds: Job, Nature. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Caramip Folkor, Female Gnome Cleric 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and yellow. His amber eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a necromancer, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Justice. Bonds: Attractive, Family, Mentor. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Three Of Clay, Male Tabaxi Barbarian 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Red spinel (80 gp).


Social Check DCs


Adelard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His brown hair is lengthy. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He was born in the east. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Greedy. Bonds: Immigrant, Nature. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Adelard Jacobs, Male Human Wizard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs

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