Habor Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is thinning but still full. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Joker, Impeccable, Artistic. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Myev Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is bristling with hidden weapons, mostly monstrous two handed axes and quarterstaffs. Her blonde hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She is a Chromatic Dragon in disguise. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Recently she has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Logical. Bonds: Attractive, Criminal record, Adventurer. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. Azurite (14 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his brown fur. He has gleaming, smiling yellow eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Spring was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Poor. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp. 2 Holy water. 2 Alchemist’s fire.
Heather Blakely, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Carter. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a broad hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Heather never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is currently in port desperately looking for someone to get her out; and wishes to resurrect an old love
Ideals: Passionate, Optimist. Bonds: Attractive, In love, Slave. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Tervaround Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple blue robe with white stripes complete with hood. She carries with her a set of ceremonial daggers on her belt, each one with a opal on the hilt. Her silver hair is braided into rings. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Tervaround enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She became a Roofer soon after.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Military, Job. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 73 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Azurite (15 gp). Deep blue spinel (800 gp). Blue sapphire (700 gp). Aquamarine (800 gp). Alexandrite (800 gp). Red-brown spinel (150 gp). Amber (150 gp). Alexandrite (800 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her white hair is cut jaggedly and amateurishly. Her hazel eyes peer out from beneath her top white hat.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the south. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nedda's father didn't care for her much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Mentor. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 28000 sp. Rose (30 gp). Aquamarine (1100 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.
Alex Brixton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, and he perpetually has his scimitar ready. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a plains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Family. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
