Diggory Marley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy red beard and wild red hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Fearful, Greedy. Bonds: Poor, Nature. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 76 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 110 pp. Zircon (20 gp). Lapis lazuli (9 gp). Star ruby (1200 gp). Alexandrite (800 gp). Malachite (9 gp). Bloodstone (20 gp). Blue-white diamond (3000 gp). Iolite (20 gp). Onyx (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nákra Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His small hat is riddled with cuts and holes. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.
History: When he was but 5 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Nákra has worked very hard to control his curse. After a long history of fighting, Nákra and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Caramip Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports black long hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Masseuse
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 600 sp.
Adrie Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a violet deerstalker hat and violet clothes. Her hair is short and silver. Her green eyes dart from person to person to random spaces in the air.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Masseuse, but she got bored and became a Courier. She has worked as a Courier like her father before her.
Motivation: She is unsatisfied with her job; and revenge
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Courier
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 23 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 210 pp. 1 Minor magic item.
Alice Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a yellow coat over a blue low-cut shirt, and a feathered hat upon her head. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Servant in town.
History: She got into the Servant business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: Her spouse's relatives view her with great suspicion; and to be a architect again
Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Family. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Broce Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a violet scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: Born to a Knight, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. He keeps his silver crest in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Azzakh hails from a village terrorized by brigands. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Enemies. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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