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NPC Generator

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Advanced [show]


Willow Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy white dress. She has shaved her head bald. Her gray eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She can't help but pocket interesting objects she comes across

History: She was born in the west, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Attractive, Job, Criminal record, Immigrant, Enemies. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Willow Littlefoot, Female Halfling Commoner 14
Small (2'11") Halfling, Neutral Evil (CR 14)
Armor Class 16
Hit Points 47 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 13 (+1)19 (+4) 9 (-1)12 (+1)
Skills Intimidation +6, Investigation +9
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial, Undercommon, Auran
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Nimble Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her bow. Her orange fur is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the south. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Nimble Of Claws, Female Tabaxi Sorcerer 10
Medium (4'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2400 gp. Amethyst (130 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean pastel cloak covering her clean studded leather. Her fur is cut close to her head. Her eyes are green and beady.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Serpent hails from a village terrorized by dire rats. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want her driven away; and a strong sense of loyalty to dwarven people

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies, Slave. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Serpent Of Clay, Female Tabaxi Warrior 12
Medium (5'0") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Athletics +6, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Juliana Yorke, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With wild black hair. She has blue eyes and a brown hat with a green feather.

Personality: She is overprotective of those who hire her services. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Adventurer, Attractive, Guardian, Rich. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Juliana Yorke, Female Human Adept 8
Medium (5'5") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of brigands once and for all.

History: She got into the Apothecary business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Apothecary for hire.

Motivation: To be a Miner again; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Anne Brightmoon, Female Halfling Commoner 7
Small (2'10") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 32 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Merihim Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Merihim Benevolence, Male Tiefling Sorcerer 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1500 gp. Banded agate (7 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with pastel slacks. With bright golden hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Odo hails from a village terrorized by gnolls. His childhood dream was to be a Laborer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Athletic, Philantrophist, Impeccable. Bonds: Enemies, Job. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Mitchell, Male Human Adept 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Athletics +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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