Ur-Lasu Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. He has wavy auburn hair. His eyes are likewise amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Optimist, Logical, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Star rose quartz (50 gp).
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He keeps his long red hair kept up in a rat tail. His green eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Mentor. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 100 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 sp. Carnelian (70 gp).
Hupe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His eyes are gray.
Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Hupe and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Entrepeneur, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Ownka Emsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is typically in her Actor uniform. She wears a Stetson hat to hide her balding. Her gray eyes are passionate and lively.
Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Actor.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Flaws: Hedonist, Fearful. Bonds: Job, Rich. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 11)
Armor Class 14
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (70 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her brown hair is heavily combed to the right. Her eyes are amber and catlike.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Creega fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Racist, Lazy. Bonds: Attractive. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 117 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Large well-done wool tapestry (200 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item. 1 Medium magic item.
Naamah Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is typically in her Stableman uniform. She has moderate length chestnut hair. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Hunter, but she got bored and became a Stableman. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and expand her business
Bonds: Job, Poor, Family, Military, Adventurer. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 10)
Armor Class 7
Hit Points 89 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +1 / 3d6-3, Grapple +0
Possessions: 170 pp. Brass mug with jade inlays (600 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.
Alberich Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his hammer. He wears a deerstalker hat to hide his balding. His eyes are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Alberich was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Joker. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!