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Advanced [show]


Barendd Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scythe ready. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Joker. Bonds: Attractive, Military, Poor. Occupation: Mason

Voice: German accent

Attributes [hide]

Barendd Foamtankard, Male Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 sp. Hematite (14 gp). Bloodstone (30 gp). Lapis lazuli (14 gp).


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with Stetson hat. Beneath his clothing is a huge mess of scar tissue. His hair is short and brown. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Antagonistic. Bonds: Slave, Military, Rich, Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Barclay, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Andraste Hanali, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear blue pants and tee shirts. She wears a colorful flower in her red hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Andraste Hanali, Female Elf Expert 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.

History: She was born in the north, but her parents moved at a very young age to the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Flaws: Shy, Hedonist. Bonds: Immigrant, Rich, Criminal record. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nedda Bigheart, Female Halfling Expert 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (80 gp). 1 Half-Plate.


Social Check DCs


Silaqui Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is wavy and long. She wears a mask on her face.

Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She inherited the family business which she has now maintained for 6 years.

Motivation: She would like to get married and retire.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Has a crush. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Silaqui Osav, Female Half-Elf Adept 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. Blue quartz (12 gp).


Social Check DCs


Cask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. He has dyed his greying orange fur a little too much giving a sharp orange color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Gifted, Athletic. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Cask Prim Posies, Male Tabaxi Cleric 8
Medium (5'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)5 (-3) 14 (+2)7 (-2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Fire opal (500 gp). Jet (120 gp). Bloodstone (20 gp). Aquamarine (300 gp). Chrysoberyl (120 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rûkdûg Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky white painted plate armor. His white hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: Sold as a small child to a brothel owner, Rûkdûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Ideals: Joker, Pacifist. Bonds: Attractive, Mentor, Immigrant. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rûkdûg Oakley, Male Half-Orc Ranger 3
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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