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NPC Generator

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Advanced [show]


Adelaide Snowdon, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She usually wears her brown robe and has her bow always slung over her shoulder. Her whole body is exceptionally muscular. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. Adelaide was born on a far western desert where she grew up under the tutelage of her mother, an expert Layabout. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Adelaide Snowdon, Female Human Commoner 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 40 pp. Jasper (20 gp). Zircon (20 gp). Aquamarine (1200 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Jarsali Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy and tries to find solutions quickly.

History: Jarsali was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Disciplined, Fighting. Flaws: Lazy. Bonds: Attractive. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Jarsali Ariessus, Female Elf Sorcerer 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 18 (+4)11 (+0)
Skills Athletics +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Bella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a greataxe on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 12 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bella High-hill, Female Halfling Expert 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp. Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Bulzo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears his blonde hair up in a very large beehive style do. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Adventurer, Immigrant. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Bulzo Reedfellow, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 7 (-2)17 (+3)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Sylvan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Raymond Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his blonde hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Family. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Raymond Thackeray, Male Human Warrior 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dagger On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon her head. She is physically well-built. Her black fur is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: Dagger wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: She was born at the edge of vast mountains. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Dagger On the Mountaintop, Female Tabaxi Druid 4
Medium (6'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)8 (-1) 12 (+1)15 (+2)
Skills History +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He sports a flattop fur cut. This amber eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. Kite enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Antagonistic, Hedonist. Bonds: Military, Job, Slave. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Kite In the Wind, Male Tabaxi Expert 17
Medium (6'3") Tabaxi, Chaotic Good (CR 17)
Armor Class 11
Hit Points 88 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Medicine +9, Stealth +7
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 1500 pp. Violet garnet (900 gp). Azurite (13 gp). Fire opal (700 gp). Fire opal (700 gp). Lapis lazuli (13 gp). Jet (150 gp). Smoky quartz (70 gp). Rhodochrosite (13 gp). Brown-green garnet (150 gp). Fiery yellow corundum (700 gp). Jade (150 gp). Bloodstone (70 gp). Tiger eye turquoise (13 gp). Violet garnet (900 gp). Red garnet (150 gp). Jet (150 gp). Golden pearl (150 gp).


Social Check DCs

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