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NPC Generator

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Advanced [show]


Aerdeth Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a pixie cut. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Job. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Aerdeth Caphaxath, Male Half-Elf Paladin 7
Medium (5'8") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 sp. Sapphire pendant on gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length black hair. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. Erevan was born on a far western mountains where he grew up under the tutelage of his father, an expert Locksmith. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Erevan Harper, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: Hematite (4 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trey Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his quarterstaff ready. He wears a colorful flower in his chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trey was born with his father's beautiful face. He worked as a nervous Sage and found it very stressful. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Trey Ilphelkiir, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Banded agate (6 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aym Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her red hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Aym Turmoil, Female Tiefling Sorcerer 12
Medium (4'8") Tiefling, Neutral Good (CR 12)
Armor Class 13
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Auran, Druidic, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 1000 gp. Old masterpiece painting (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold and topaz bottle stopper cork (1500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey cloak and cross-gartered brown stockings. His long red hair reaches down to his waist. His eyes are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Delg Gorunn, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 9 (-1)8 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Mozû Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his longsword. His moppish red hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: He comes from a rich western family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Mozû Middleton, Male Half-Orc Ranger 14
Medium (5'11") Half-Orc, Neutral Good (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +6, Arcana +7
Senses Passive Perception 11
Languages Common, Orc, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 5000 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He keeps his long brown fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets.

Flaws: Fearful, Disease. Bonds: Poor, Immigrant, Guardian. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Spring Timber, Male Tabaxi Aristocrat 12
Medium (5'11") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 57 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Banded agate (11 gp). Smoky quartz (20 gp). Deep green spinel (40 gp). Brown-green garnet (40 gp). Freshwater pearl (11 gp). Moss agate (11 gp).


Social Check DCs

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